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Enhanced Auto Mine pause the time of the game, disabling any time-based aspects #363
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I can tell that I've the same problem since yesterday morning, I can't even leave the game without saving my progression or it will rollback staight where I load the last time. |
I'm noticing the same save game bug, and need to save manually. However I have automine working properly aloneside time based events. Do you have autosafari enabled by chance? From my troubleshooting it seems that, enabling that script itself may be causing the time bug since for me time only stops when that script is checked off. |
Yeah, I have manually tested, and both auto-safari and auto-mine have done the whole "time stop" thing. The only difference is that auto-mine works, auto-safari doesn't. In addition, there are still many scripts that still work even with safari/mine active (like clicker, delay capture, oak items). EDIT: Correction, now I tested, and Auto Mine works now. Auto Safari is the only thing that broke. I will test Auto Safari now. |
The "time stop" effect happens when a script crashes while the game is in the middle of loading, preventing it from getting to the point of starting the internal clock. (Thus no timed autosaves.) Honestly surprising it's even half playable like that. In this case the culprit is a bug in the autosafari script. Fixed in #361, so either manually install the update or disable the script until it's officially updated. |
I am still in Kanto at the moment, but I have noticed that it has stopped the following things from working:
Negative:
Positive:
And while I am unsure as to whether the other scripts are broken as a result of Auto Mine, I must still mention the following scripts don't work:
I have tried using FixerUpper to no avail, and I haven't tried the desktop version of these scripts.
EDIT: Auto Safari also seems to have the same problems as Auto Mine, with the added cost that it also doesn't work.
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