Releases: bUnit-dev/bUnit
Beta 11
[1.0.0-beta 11] - 2020-10-26
The following section list all changes in beta-11.
Big thanks to the contributors who helped with this release!
Added
List of new features.
-
Two new overloads to the
RenderFragment()
andChildContent()
component parameter factory methods have been added that takes aRenderFragment
as input. By @egil in #203. -
Added a
ComponentParameterCollection
type. TheComponentParameterCollection
is a collection of component parameters, that knows how to turn those components parameters into aRenderFragment
, which will render a component and pass any parameters inside the collection to that component. That logic was spread out over multiple places in bUnit, and is now owned by theComponentParameterCollection
type. By @egil in #203. -
Added additional placeholder services for
NavigationManager
,HttpClient
, andIStringLocalizer
, to make it easier for users to figure out why a test is failing due to missing service registration before rendering a component. By @joro550 in #223. -
Added
Key
class that represents a keyboard key and helps to avoid constructingKeyboardEventArgs
object manually. The key can be passed toKeyPress
,KeyDown
, orKeyUp
helper methods to raise keyboard events. TheKey
class provides static special keys or can be obtained from character or string. Keys can be combined with key modifiers:Key.Enter + Key.Alt
.For example, this makes it easier to trigger keyboard events on an element:
var cut = ctx.RenderComponent<ComponentWithKeyboardEvents>(); var element = cut.Find("input"); element.KeyDown(Key.Enter + Key.Control); // Triggers onkeydown event with Ctrl + Enter element.KeyUp(Key.Control + Key.Shift + 'B'); // Triggers onkeyup event with Ctrl + Shift + B element.KeyPress('1'); // Triggers onkeypress event with key 1 element.KeyDown(Key.Alt + "<"); // Triggers onkeydown event with Alt + <
By @duracellko in #101.
-
Added support for registering/adding components to a test context root render tree, which components under test is rendered inside. This allows you to simplify the "arrange" step of a test when a component under test requires a certain render tree as its parent, e.g. a cascading value.
For example, to pass a cascading string value
foo
to all components rendered with the test context, do the following:ctx.RenderTree.Add<CascadingValue<string>>(parameters => parameters.Add(p => p.Value, "foo")); var cut = ctx.RenderComponent<ComponentReceivingFoo>();
-
Added "catch-all"
Setup
method to bUnit's mock JS runtime, that allows you to specify only the type when setting up a planned invocation. By @nemesv in #234.
Changed
List of changes in existing functionality.
-
The
ComponentParameterBuilder
has been renamed toComponentParameterCollectionBuilder
, since it now builds theComponentParameterCollection
type, introduced in this release of bUnit. By @egil in #203. -
ComponentParameterCollectionBuilder
now allows adding cascading values that is not directly used by the component type it targets. This makes it possible to add cascading values to children of the target component. By @egil in #203. -
The
Add(object)
has been replaced byAddCascadingValue(object)
inComponentParameterCollectionBuilder
, to make it more clear that an unnamed cascading value is being passed to the target component or one of its child components. It is also possible to pass unnamed cascading values using theAdd(parameterSelector, value)
method, which now correctly detect if the selected cascading value parameter is named or unnamed. By @egil in #203. -
It is now possible to call the
Add()
,AddChildContent()
methods onComponentParameterCollectionBuilder
, and the factory methodsRenderFragment()
,ChildContent()
, andTemplate()
, multiple times for the same parameter, if it is of typeRenderFragment
orRenderFragment<TValue>
. Doing so previously would either result in an exception or just the last passedRenderFragment
to be used. Now all the providedRenderFragment
orRenderFragment<TValue>
will be combined at runtime into a singleRenderFragment
orRenderFragment<TValue>
.For example, this makes it easier to pass e.g. both a markup string and a component to a
ChildContent
parameter:var cut = ctx.RenderComponent<Component>(parameters => parameters .AddChildContent("<h1>Below you will find a most interesting alert!</h1>") .AddChildContent<Alert>(childParams => childParams .Add(p => p.Heading, "Alert heading") .Add(p => p.Type, AlertType.Warning) .AddChildContent("<p>Hello World</p>") ) );
-
All test doubles are now in the same namespace,
Bunit.TestDoubles
. So all import statements forBunit.TestDoubles.JSInterop
andBunit.TestDoubles.Authorization
must be changed toBunit.TestDoubles
. By @egil in #223. -
Marked MarkupMatches methods as assertion methods to stop SonarSource analyzers complaining about missing assertions in tests. By @egil in #229.
-
AddTestAuthorization
now extendsTestContext
instead ofTestServiceProvider
, and also automatically adds theCascadingAuthenticationState
component to the root render tree. @egil in #237.
Removed
List of now removed features.
- The async event dispatcher helper methods have been removed (e.g.
ClickAsync()
), as they do not provide any benefit. If you have an event that triggers async operations in the component under test, instead usecut.WaitForState()
orcut.WaitForAssertion()
to await the expected state in the component.
Fixed
List of any bug fixes.
- Using the ComponentParameterCollectionBuilder's
Add(p => p.Param, value)
method to add a unnamed cascading value didn't create an unnnamed cascading value parameter. By @egil in #203. Credits to Ben Sampica (@benjaminsampica) for reporting and helping investigate this issue. - Triggered events now bubble correctly up the DOM tree and triggers other events of the same type. This is a potentially breaking change, since this changes the behaviour of event triggering and thus you might see tests start breaking as a result hereof. By @egil in #119.
Beta 10
[1.0.0-beta 10] - 2020-09-15
This release fixes a few bugs and more importantly, adds support for .net 5 release candidate 1.
Added
List of new features.
- Added support for .NET 5 RC-1.
Changed
List of changes in existing functionality.
- Related to #189, a bunch of the core
ITestRenderer
and related types have changed. The internals ofITestRenderer
is now less exposed and the test renderer is now in control of when rendered components and rendered fragments are created, and when they are updated. This enables the test renderer to protect against race conditions when theFindComponent
,FindComponents
,RenderFragment
, andRenderComponent
methods are called.
Fixed
List of any bug fixes.
- Fixes #189: The test renderer did not correctly protect against a race condition during initial rendering of a component, and that could in some rare circumstances cause a test to fail when it should not. This has been addressed in this release with a major rewrite of the test renderer, which now controls and owns the rendered component and rendered fragment instances which is created when a component is rendered. By @egil in #201. Credits to @Smurf-IV for reporting and helping investigate this issue.
Beta 9 - adds support for .net 5.0 preview 8 and later
[1.0.0-beta-9] - 2020-08-26
This release contains a couple of fixes, and adds support for .NET Preview 8 and later. There are no breaking changes in this release.
A huge thank you goes out to all who contributed to this release, including pharry22, for submitting fixes and improvements to the documentation.
See all changes below:
Added
List of new features.
- Added
InvokeAsync(Func<Task>)
toRenderedComponentInvokeAsyncExtensions
. By @JeroenBos in #151. - Added
ITestRenderer Renderer { get ; }
toIRenderedFragment
to make it possible to simplify theIRenderedComponentBase<TComponent>
interface. By @JeroenBos in #151. - Added support for scoped CSS to
MarkupMatches
and related comparer methods. By @egil in #195.
Changed
List of changes in existing functionality.
- Moved
InvokeAsync()
,Render()
andSetParametersAndRender()
methods out ofIRenderedComponentBase<TComponent>
into extension methods. By @JeroenBos in #151. - Accessing
Markup
,Nodes
and related methods on a rendered fragment whose underlying component has been removed from the render tree (disposed) now throws aComponentDisposedException
. By @egil in #184. - Changed bUnit's build to target both .net 5.0 and .net standard 2.1. By @egil in #187.
Fixed
List of any bug fixes.
Beta 8
Here is beta-8, a small summer vacation release. A few needed additions, especially around testing components that use Blazor's authentication and authorization. Big thanks to all contributors for helping out with this release. I especially want to highlight @DarthPedro for all his work on the fake authorization helpers.
In addition to this, a lot of documentation has been added to https://bunit.egilhansen.com/, which I hope will help newcomers to bUnit get a good and easy start.
The details are in the changelog below:
Added
List of new features.
-
Authorization fakes added to make it much easier to test components that use authentication and authorization. Learn more in the Faking Blazor's Authentication and Authorization page. By @DarthPedro in #151.
-
Added
MarkupMatches(this string actual ...)
extension methods. Make it easier to compare just the text content from a DON text node with a string, while still getting the benefit of the semantic HTML comparer.
Changed
List of changes in existing functionality.
-
TestContextBase.Dispose
made virtual to allow inheritor's to override it. By @SimonCropp in #137. -
[Breaking change] Changed naming convention for JSMock feature and moved to new namespace,
Bunit.TestDoubles.JSInterop
. All classes and methods containingJs
(meaning JavaScript) renamed toJS
for consistency with Blazor'sIJSRuntime
. By @yourilima in #150
Beta 7
NuGet downloads
The latest version of the library is available on NuGet in various incarnations:
Contributions
Thanks to Martin Stühmer (@samtrion) and Stef Heyenrath (@StefH) for their code contributions in this release, and to Brad Wilson (@bradwilson) for his help with enabling xUnit to discover and run Razor based tests.
Also a big thank to all you who have contributed by raising issues, participated in issues by helping answer questions and providing input on design and technical issues.
New in beta 7
There are three big changes in bUnit in this release, as well as a whole host of small new features, improvements to the API, and bug fixes. The three big changes are:
- A splitting of the library
- Discovery of razor base tests, and
- A strongly typed way to pass parameters to a component under test.
There are also some breaking changes, which we will cover first.
NOTE: The documentation is next on the TODO list, so please bear with me while I update it to reflect all the recent changes.
Breaking changes
Due to the big restructuring of the library, there are some breaking changes, hopefully for the better.
Razor test changes
Previously, the Test
and Setup
methods on <Fixture>
and <SnapshotTest>
did not have any arguments, and the test context they represented when running, was implicitly available in the scope. This has changed with this release, such that all Test
and Setup
methods now receive the text context as an argument, and that should be used to call e.g. GetComponentUnderTest()
on.
For example, if you have a razor based test that looks like this currently:
<Fixture Test="Test001" Setup="TestSetup">
<ComponentUnderTest><Counter /></ComponentUnderTest>
<Fragment>...</Fragment>
</Fixture>
@code {
void TestSetup() => Services.AddMockJsRuntime();
void Test001()
{
var cut = GetComponentUnderTest<Counter>();
var fragment = GetFragment();
}
}
You have to change it to this:
<Fixture Test="Test001" Setup="TestSetup">
<ComponentUnderTest><Counter /></ComponentUnderTest>
</Fixture>
@code {
// Add a Fixture fixture argument to the setup method and use
// the services collection inside the fixture to register dependencies
void TestSetup(Fixture fixture) => fixture.Services.AddMockJsRuntime();
// Add a Fixture fixture argument to the test method
void Test001(Fixture fixture)
{
// Use the fixture instance to get the component under test
var cut = fixture.GetComponentUnderTest<Counter>();
var fragment = fixture.GetFragment();
}
}
It is a little more typing, but it is also a lot more obvious what is going on, e.g. where the component under test or fragment is coming from.
In addition to this, the Tests
and TestsAsync
methods on <Fixture>
have been deprecated in this release and throws a runtime exception if used. They were not very used and caused confusion about the state of the components under test between the method calls. Now you can only specify either a Test
or TestAsync
method per <Fixture>
.
WaitForRender removed
The WaitForRender
method has been removed entirely from the library. Since it would only wait for one render, it had a very specific use case, where as the more general WaitForAssertion
or WaitForState
will wait for any number of renders, until the assertion passes, or the state predicate returns true. These make them much better suited to create stable tests.
With WaitForRender
, you would pass in an action that would cause a render before attempting your assertion, e.g.:
cut.WaitForRender(() => mockForecastService.Task.SetResult(forecasts));
Assert.Equal("...", cut.Markup);
This can now be changed to first call the action that will trigger the render, and then wait for an assertion to pass, using WaitForAssertion
:
mockForecastService.Task.SetResult(forecasts);
cut.WaitForAssertion(() => Assert.Equal("...", cut.Markup));
The two "wait for" methods are also only available through a rendered fragment or rendered component now.
ComponentTestFixture deprecated
Previously, the recommended method for creating xUnit component test classes was to inherit from ComponentTestFixture
. Due to the restructuring of the library, this type is now just a TestContext
with static component parameters factory methods, so it does not add much value anymore.
The component parameter factory methods are now also available in the more general purpose ComponentParameterFactory
type, which can be imported into all test classes, not just xUnit ones, using the import static Bunit.ComponentParameterFactory
method, and then you can change your existing xUnit test classes to inherit from TestContext
instead of ComponentTestFixture
to keep the current functionality for xUnit test classes.
That covers the most important breaking changes. Now lets look at the other big changes.
Splitting up the library
In this release sees bUnit refactored and split up into three different sub libraries. The reasons for doing this are:
- To make it possible to extract the direct dependency on xUnit and easily add support for NUnit or MSTest
- To make it easier to maintain distinct parts of the library going forward
- To enable future support for other non-web variants of Blazor, e.g. the Blazor Mobile Bindings.
The three parts of the library is now:
- bUnit.core: The core library only contains code related to the general Blazor component model, i.e. it is not specific to the web version of Blazor.
- bUnit.web: The web library, which has a dependency on core, provides all the specific types for rendering and testing Blazor web components.
- bUnit.xUnit: The xUnit library, which has a dependency on core, has xUnit specific extensions to bUnit, that enable logging to the test output through the
ILogger
interface in .net core, and an extension to xUnit's test runners, that enable it to discover and run razor based tests defined in.razor
files.
To keep things compatible with previous releases, an additional package is available, bUnit, which includes all of three libraries. That means existing users should be able to keep their single <PackageReference Include="bunit">
in their projects.
Discovery of Razor based tests
One of the pain points of writing Razor based tests in .razor
files was that the individual tests was not correctly discovered. That meant that if had multiple tests in a file, you would not see them in Visual Studios Test Explorer individually, you could not run them individually, and error was not reported individually.
This has changed with the bUnit.xUnit library, that now includes a way for it to discover individual razor tests, currently either a <Fixture>
or <SnapshotTest>
inside test components defined in .razor
files. It also enables you to navigate to the test by double clicking on it in the Test Explorer, and you can run each test individually, and see error reports individually.
WARNING: You still have to wait for the Blazor compiler to translate the .razor
files into .cs
files, before the tests show up in the Test Explorer, and the this can trip up the Test Explorer. So while this feature is a big improvement to razor based testing, it is still not perfect, and more works need to be done to refine it.
Strongly typed component parameters
If you prefer writing your tests in C# only, you will be happy to know that there is now a new strongly typed way to pass parameters to components, using a builder. E.g., to render a ContactInfo
component:
var cut = RenderComponent<ContactInfo>(parameters => parameters
.Add(p => p.Name, "Egil Hansen")
.Add(p => p.Country, "Iceland")
);
There are a bunch of different Add
methods available on the builder, that allows you to easily pass in a EventCallback
, ChildContent
, or RenderFragment
.
The old way using the component parameter factory methods are still available if you prefer that syntax.
NOTE: The parameter builder API is experimental at this point, and will likely change.
Added
- A new event,
OnAfterRender
, has been added toIRenderedFragmentBase
, whichIRenderedFragment
inherits from. Subscribers will be invoked each time the rendered fragment is re-rendered. Related issue #118. - A new property,
RenderCount
, has been added toIRenderedFragmentBase
, whichIRenderedFragment
inherits from. Its represents the number of times a rendered fragment has been rendered. Related issue #118. - A new event,
OnMarkupUpdated
, has been added to `IRenderedFra...
Beta 6 - introducing bUnit
This release includes a name change from Blazor Components Testing Library to bUnit. It also brings along two extra helper methods for working with asynchronously rendering components during testing, and a bunch of internal optimizations and tweaks to the code.
Why change the name? Naming is hard, and I initial chose a very product-namy name, that quite clearly stated what the library was for. However, the name isn't very searchable, since it just contains generic keywords, plus, bUnit is just much cooler. It also gave me the opportunity to remove my name from all the namespaces and simplify those.
Contributions
Hugh thanks to Rastislav Novotný (@duracellko) for his input and review of the WaitForX
logic added in this release.
NuGet
The latest version of the library is availble on NuGet:
Type | Link | |
---|---|---|
Library | https://www.nuget.org/packages/bunit/ | |
Template | https://www.nuget.org/packages/bunit.template/ |
Added
-
WaitForState(Func<bool> statePredicate, TimeSpan? timeout = 1 second)
has been added toITestContext
andIRenderedFragment
.
This method will wait (block) until the provided statePredicate returns true, or the timeout is reached (during debugging the timeout is disabled). Each time the renderer in the test context renders, or the rendered fragment renders, the statePredicate is evaluated.You use this method, if you have a component under test, that requires one or more asynchronous triggered renders, to get to a desired state, before the test can continue.
The following example tests the
DelayedRenderOnClick.razor
component:// DelayedRenderOnClick.razor <p>Times Clicked: @TimesClicked</p> <button @onclick="ClickCounter">Trigger Render</button> @code { public int TimesClicked { get; private set; } async Task ClickCounter() { await Task.Delay(1); // wait 1 millisecond TimesClicked += 1; } }
This is a test that uses
WaitForState
to wait until the component under test has a desired state, before the test continues:[Fact] public void WaitForStateExample() { // Arrange var cut = RenderComponent<DelayedRenderOnClick>(); // Act cut.Find("button").Click(); cut.WaitForState(() => cut.Instance.TimesClicked == 1); // Assert cut.Find("p").TextContent.ShouldBe("Times Clicked: 1"); }
-
WaitForAssertion(Action assertion, TimeSpan? timeout = 1 second)
has been added toITestContext
andIRenderedFragment
.
This method will wait (block) until the provided assertion method passes, i.e. runs without throwing an assert exception, or until the timeout is reached (during debugging the timeout is disabled). Each time the renderer in the test context renders, or the rendered fragment renders, the assertion is attempted.You use this method, if you have a component under test, that requires one or more asynchronous triggered renders, to get to a desired state, before the assertion passes.
This is a test that tests the
DelayedRenderOnClick.razor
listed above, and that usesWaitForAssertion
to attempt the assertion each time the component under test renders:[Fact] public void WaitForAssertionExample() { // Arrange var cut = RenderComponent<DelayedRenderOnClick>(); // Act cut.Find("button").Click(); // Assert cut.WaitForAssertion( () => cut.Find("p").TextContent.ShouldBe("Times Clicked: 1") ); }
-
Added support for capturing log statements from the renderer and components under test into the test output.
To enable this, add a constructor to your test classes that takes theITestOutputHelper
as input, then in the constructor callServices.AddXunitLogger
and pass theITestOutputHelper
to it, e.g.:// ComponentTest.cs public class ComponentTest : ComponentTestFixture { public ComponentTest(ITestOutputHelper output) { Services.AddXunitLogger(output, minimumLogLevel: LogLevel.Debug); } [Fact] public void Test1() ... }
For Razor and Snapshot tests, the logger can be added almost the same way. The big difference is that it must be added during Setup, e.g.:
// RazorComponentTest.razor <Fixture Setup="Setup" ...> ... </Fixture> @code { private ITestOutputHelper _output; public RazorComponentTest(ITestOutputHelper output) { _output = output; } void Setup() { Services.AddXunitLogger(_output, minimumLogLevel: LogLevel.Debug); } }
-
Added simpler
Template
helper method
To make it easier to test components withRenderFragment<T>
parameters (template components) in C# based tests, a newTemplate<TValue>(string name, Func<TValue, string> markupFactory)
helper methods have been added. It allows you to create a mock template that uses themarkupFactory
to create the rendered markup from the template.This is an example of testing the
SimpleWithTemplate.razor
, which looks like this:@typeparam T @foreach (var d in Data) { @Template(d); } @code { [Parameter] public RenderFragment<T> Template { get; set; } [Parameter] public IReadOnlyList<T> Data { get; set; } = Array.Empty<T>(); }
And the test code:
var cut = RenderComponent<SimpleWithTemplate<int>>( ("Data", new int[] { 1, 2 }), Template<int>("Template", num => $"<p>{num}</p>") ); cut.MarkupMatches("<p>1</p><p>2</p>");
Using the more general
Template
helper methods, you need to write theRenderTreeBuilder
logic yourself, e.g.:var cut = RenderComponent<SimpleWithTemplate<int>>( ("Data", new int[] { 1, 2 }), Template<int>("Template", num => builder => builder.AddMarkupContent(0, $"<p>{num}</p>")) );
-
Added logging to TestRenderer. To make it easier to understand the rendering life-cycle during a test, the
TestRenderer
will now log when ever it dispatches an event or renders a component (the log statements can be access by capturing debug logs in the test results, as mentioned above). -
Added some of the Blazor frameworks end-2-end tests. To get better test coverage of the many rendering scenarios supported by Blazor, the ComponentRenderingTest.cs tests from the Blazor frameworks test suite has been converted from a Selenium to a bUnit. The testing style is very similar, so few changes was necessary to port the tests. The two test classes are here, if you want to compare:
Changed
-
Namespaces is now
Bunit
The namespaces have changed fromEgil.RazorComponents.Testing.Library.*
to simplyBunit
for the library, andBunit.Mocking.JSInterop
for the JSInterop mocking support. -
Auto-refreshing
IElement
s returned fromFind()
IRenderedFragment.Find(string cssSelector)
now returns aIElement
, which internally will refresh itself, whenever the rendered fragment it was found in, changes. This means you can now search for an element once in your test and assign it to a variable, and then continue to assert against the same instance, even after triggering renders of the component under test.For example, instead of having
cut.Find("p")
in multiple places in the same test, you can dovar p = cut.Find("p")
once, and the use the variablep
all the places you would otherwise have theFind(...)
statement. -
Refreshable element collection returned from
FindAll
.
TheFindAll
query method onIRenderedFragment
now returns a new type, theIRefreshableElementCollection<IElement>
type, and the method also takes a second optional argument now,bool enableAutoRefresh = false
.The
IRefreshableElementCollection
is a special collection type that can rerun the query to refresh its the collection of elements that are found by the CSS selector. This can either be done manually by calling theRefresh()
method, or automatically whenever the rendered fragment renders and has changes, by setting the propertyEnableAutoRefresh
totrue
(default set tofalse
).Here are two example tests, that both test the following
ClickAddsLi.razor
component:<ul> @foreach (var x in Enumerable.Range(0, Counter)) { <li>@x</li> } </ul> <button @onclick="() => Counter++"></button> @code { public int Counter { get; set; } = 0; }
The first tests uses auto refresh, set through the optional parameter
enableAutoRefresh
passed to FindAll:public void AutoRefreshQueriesForNewElementsAutomatically() { var cut = RenderComponent<ClickAddsLi>(); var liElements = cut.FindAll("li", enableAutoRefresh: true); liElements.Count.ShouldBe(0); cut.Find("button").Click(); liElements.Count.ShouldBe(1...
Beta 5.1 - Fritz and Friends found a bug
A quick point release for beta 5. The good folks over at the @FritzAndFriends Twitch stream uncovered a bug that described in #43. This has been fixed.
Ressources:
You can get the latest version from NuGet:
NuGet data | Type | Link |
---|---|---|
Library | https://www.nuget.org/packages/Razor.Components.Testing.Library/ | |
Template | https://www.nuget.org/packages/Razor.Components.Testing.Library.Template/ |
Beta 5 - winter cleaning
The beta 5 release of the library is ready to go. This beta 5 comes with a few cleanups of the API, better support for adding services to the TestServiceProvider
, support for async test and setup methods in snapshot and razor- based tests, and other small changes.
Since the last release, the .NET Conf - Focus on Blazor event happened, and this library was featured in a session on "Testing Blazor Components" I was invited to do. So if you are now to the library, you can get a 35 minute intro right that way. All sessions are available on YouTube, if you missed it.
Changes in beta 5:
- Breaking change: In
ITextContext
, theTestHtmlParser HtmlParser { get; }
property has been removed and replaced with the methodINodeList CreateNodes(string markup);
- Breaking change: The
GetNodes()
andGetMarkup()
methods toNodes
andMarkup
properties inIRenderedFragment
. - Beaking change:
TestServiceProvider
, exposed through the Services property in the test contexts, is now a trueIServiceCollection
. This unfortunately means you have to update all calls toAddService
toAddSingleton
(issue #39).
NOTE: You also need to add an import toMicrosoft.Extensions.DependencyInjection
to make the methodsAddSingleton
,AddTransient
, etc. available in your tests. - Added
Async
methods setup and test methods to<Fixture/>
.
Big thanks to @duracellko for the contribution of this. - Added a
IJsRuntime
placeholder to the services collection if none has been added by the developer (issue #26).
Big thanks to @Siphonophora for the contribution of this. - Added SetupVoid and SetVoidResult capabilities to the built in JsRuntime mock (issue #30).
- Moved JsRuntime Mock into its own namespace:
Egil.RazorComponents.Testing.Mocking.JSInterop
.
Ressources:
You can get the latest version from NuGet:
NuGet data | Type | Link |
---|---|---|
Library | https://www.nuget.org/packages/Razor.Components.Testing.Library/ | |
Template | https://www.nuget.org/packages/Razor.Components.Testing.Library.Template/ |
First contributions
A big thank you to the first two contributors, Rastislav Novotný (@duracellko) and Michael J Conrad (@Siphonophora). I hope to see more in the future from you guys, as well as others.
Also thank you to those who have participated in discussion in on issues board, and provided feedback on Twitter and Gitter.
Upcoming releases
The next release will focus on making the library independent of xUnit, such that you as a developer can choose to use another library. Built-in support for e.g. nUnit might not be in the next release, but it will make it much easier to use MSTest or nUnit.
Thanks, Egil.
Beta 4: Breaking changes in tests, rendering logic, and assertions
This release include a bunch of breaking changes:
- Renamed
ShouldBe
assert helper methods that performs semantic HTML comparison toMarkupMatches
. - Upgraded to AngleSharp Diffing version 0.13.2.
- Simplified razor based tests and snapshot tests by removing need for explicit IRazorTestContext to be passed into test methods and setup methods (#19).
- Added a
Description
parameter to<Fixture>
component, whose value will be displayed in the error message if the fixtures setup or test methods fails. If a description is not provided, the name of the test or setup method that caused the error is used in the error message instead. - Enabled
RenderedFragment
/RenderedComponent
to detect when it and child components have updates during a render. This prevents unnecessary generating and parsing of markup to AngleSharp nodes. TakeSnapshot
method inIRenderFragment
has been changed toSaveSnapshot
- Added the missing event dispatcher extension methods.
Upgrading to beta 4
See the following sections for a guide to upgrading from beta-3 and eariler to beta 4.
Breaking change: Razor and Snapshot-based tests
In razor and snapshot tests, the setup and test methods no longer gets passed a IRazorTestContext
. Instead, the IRazorTestContext
is implicitly available in the scope of the setup and test methods, when a <Fixture>
or <SnapshotTest>
.
So to update your code, change all Setup and Tests methods to not take an IRazorTestContext
as input. For example, a Setup like this:
void Setup(IRazorTestContext context)
{
// Add services and do other setup work in this method.
context.Services.AddMockJsRuntime();
}
becomes this:
void Setup()
{
// Add services and do other setup work in this method.
Services.AddMockJsRuntime();
}
and a Test method like this:
void Test1(IRazorTestContext context)
{
// Renders a MyComponent component and assigns the result to
// a cut variable. CUT is short for Component Under Test.
var cut = context.GetComponentUnderTest<MyComponent>();
// Renders the markup in the "first" fragment by calling GetFragment without an id.
var firstFragment = context.GetFragment();
}
becomes this:
void Test1()
{
// Renders a MyComponent component and assigns the result to
// a cut variable. CUT is short for Component Under Test.
var cut = GetComponentUnderTest<MyComponent>();
// Renders the markup in the "first" fragment by calling GetFragment without an id.
var firstFragment = GetFragment();
}
Semantic HTML assert helper ShouldBe
changed to MarkupMatches
To make it more clear what is being verified in tests, the more generic sounding semantic HTML verifying assert method ShouldBe
has been renamed to MarkupMatches
.
For example, the following test:
[Fact]
public void InitialHtmlIsCorrect()
{
var cut = RenderComponent<Counter>();
var expectedHtml = @"<h1>Counter</h1>
<p>Current count: 0</p>
<button class=""btn-primary btn"">Click me</button>";
cut.ShouldBe(expectedHtml); // OLD CODE HERE
}
has to be updated to this:
[Fact]
public void InitialHtmlIsCorrect()
{
var cut = RenderComponent<Counter>();
var expectedHtml = @"<h1>Counter</h1>
<p>Current count: 0</p>
<button class=""btn-primary btn"">Click me</button>";
cut.MarkupMatches(expectedHtml); // NEW CODE HERE
}
TakeSnapshot
changed to SaveSnapshot
in IRenderFragment
I wasn't happy with the word Take
in TakeSnapshot
. The word Save
seems more appropriate. Thus, if you are using this feature, you need to update all calls to cut.TakeSnapshot()
to cut.SaveSnapshot()
.
1.0.0 beta-3: Better error handling and extra helper methods
This release include the following:
- Better error handling when rendering components, with better exception messages to help discover what has gone wrong.
- Added extra component parameter helper methods.
- Clean up of unnecessary methods in the ITextContext interface.
- Major upgrades to docs. Moved to the Wiki. Hopefully with better getting started section.