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3D printing #59
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Have you tried fixing vertex doubles in Blender?
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I mean, whether it can be fixed by AI. From the perspective of product landing rather than a laboratory exploration, this problem should not be handled by humans. |
@cjjkoko Ah I see. It's nice to know there's a cheap fix with Blender, but I agree this should be handled at the GBL export step. |
The Blender extension 3D Print Toolbox accommodate clean operations and can handle exports to SLT, among others. Very handy, would be nice to have here an integration with it as well, see also: https://projects.blender.org/extensions/print3d_toolbox |
The support for 3D printing is very bad, can you add support for 3D printing in the future? Thank you
The problem is that a lot of the faces have holes
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