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Allow specifying defaults for blocks and biomes using a a new feature or improvement
_defaults.zig.zon
file in the same folder
content
enhancement
Allow enabling/disabling item drops based on tool type
content
enhancement
a new feature or improvement
Fences have no collision check when connecting
bug
something isn't working in the intended way
contributor friendly
this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers
physics
game physics stuff
Player cannons
enhancement
a new feature or improvement
experimental
a feature or idea that will require lots of experimentation
gameplay
Explosives
content
engine
experimental
a feature or idea that will require lots of experimentation
gameplay
Biomes: Add Sequoia
content
undecided
a final decision has not been made whether or how this enhancement should be implemented
Track item durability in inventory synchronization (needed when breaking blocks with tools)
engine
enhancement
a new feature or improvement
Make cross-shaped vegetation render as a billboard at 0.5 LOD
engine
experimental
a feature or idea that will require lots of experimentation
graphics
optimization
a performance problem that should be addressed or an optimization idea
Shade blocks according to average light direction in a chunk
engine
enhancement
a new feature or improvement
experimental
a feature or idea that will require lots of experimentation
graphics
undecided
a final decision has not been made whether or how this enhancement should be implemented
Ridges/cliffs parameter for biomes
enhancement
a new feature or improvement
experimental
a feature or idea that will require lots of experimentation
terrain
Add a structure parameter that lets you set a min and max Y value where the structure will generate
enhancement
a new feature or improvement
terrain
Allow structures that can generate on the surface of water
enhancement
a new feature or improvement
experimental
a feature or idea that will require lots of experimentation
terrain
Add a tag that specifies whether a structure spawns above water, under water, or both.
enhancement
a new feature or improvement
experimental
a feature or idea that will require lots of experimentation
terrain
Structure Patch
enhancement
a new feature or improvement
experimental
a feature or idea that will require lots of experimentation
terrain
World Gen slows to a crawl when generating Rainbow Forest LODs
bug
something isn't working in the intended way
optimization
a performance problem that should be addressed or an optimization idea
terrain
Light can pass through wall blocks
bug
something isn't working in the intended way
experimental
a feature or idea that will require lots of experimentation
graphics
Add subbiome support for cave biomes
enhancement
a new feature or improvement
experimental
a feature or idea that will require lots of experimentation
terrain
Fix color banding using dithering in a post processing shader
experimental
a feature or idea that will require lots of experimentation
graphics
Generation of LOD chunks is siquificantly slower
bug
something isn't working in the intended way
optimization
a performance problem that should be addressed or an optimization idea
Performance problems in the cave biome map generator when there is a large difference in total chances between different layers of depth.
optimization
a performance problem that should be addressed or an optimization idea
terrain
Add a smaller font for smaller text.
contributor friendly
this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers
graphics
ui/ux
Make it possible to seperate the model of a block and it's collisions
engine
enhancement
a new feature or improvement
experimental
a feature or idea that will require lots of experimentation
optimization
a performance problem that should be addressed or an optimization idea
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