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Implement SkCanvas::SaveLayerRec #2962
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Not sure my magic with CI is working with the auto detection of the skia branch (probably because I am not doing it right for forks) so maybe just update the submodule here and we can merge in one go later once the skia PR is merged. |
/azp run |
Azure Pipelines could not run because the pipeline triggers exclude this branch/path. |
@mattleibow Hello, I'm an Uno Platform dev and I'm following up on this PR (and the accompanying mono/skia PR). I haven't actually tested the new APIs yet, but here are my thoughts.
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Thanks for the review @ramezgerges, this makes sense today with the small struct. But, if you look at the latest skia, does your thought still seem valid? The struct is getting fairly large: https://github.com/google/skia/blob/main/include/core/SkCanvas.h#L689 There are new properties to be added - color space, image filters as well as a collection/array of image filters. Not sure either way here, but at what point to we think a class is better? Will we ever re-use this object for multiple calls? I was also thinking that due to the large-ish size and potentially fairly complex nature, it should be a class: https://learn.microsoft.com/dotnet/standard/design-guidelines/choosing-between-class-and-struct However, rules in .NET are just best ideas for most cases, not the law. So, maybe we can break it. But, a struct may still be the best. Not sure if any of this changes anything? Let me know if you still think a struct is better. |
Thanks for getting back to me, @mattleibow. Just to be clear, the struct-vs-class point is merely a suggestion/observation, and I'm okay with the PR either way.
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Description of Change
Implement SkCanvas::SaveLayerRec
Bugs Fixed
API Changes
Added:
Behavioral Changes
None.
Required skia PR
mono/skia#130
PR Checklist